For my final project I will be revamping my twine game. I really enjoyed working on this project and thought I had a lot to say for my topic. After playing through the rest of the class’s games I realized all the design aspects I was frustrated with figuring out are actually very doable. That being said, my plan for obvious growth with the game will include a good amount of time coding. I will edit a couple of the storylines and add a few more alternative endings to the narrative.
As for the coding, I plan on changing the color scheme to be a little more serious. I also intend on adding pictures and graphics to the background page that stays the same throughout the progression of the story. I think with a few provided visuals it will give the player a place to start their imagination. From the start, I will be adding in pictures, GIFs, videos into the separate parts of the story. For example, I have a page that asks if you would like to make your mother proud or do a keg stand. If I were able to have a GIF representing the option chosen appear after the player clicks their choice it would definitely engage them and create more interest in moving through the narrative. Another design element that I definitely intend on adding would be sound. I was having trouble figuring out how to add sound that would only play at certain parts, I was only able to add something playing in the background the entire time. That does not work with my game because the paths a player can be on are so opposite of one another that one song would never be appropriate for the game as a whole. For example, in the party scenes I see house music as an appropriate element to help the player image themselves there. On the other hand, in the mellow scenes with conversation it would be appropriate to either have no background music and just insert sound effects, or pick a low-key song that could be playing from the laptop left on earlier in the day. I don’t know for sure exactly how many/what scenes will be getting a facelift, but I know it will be a different experience from playing my original game.