For my twine game, I’m following the general story of Alice in Wonderland, but changing a few aspects of the plot to make it more concise. Instead of incorporating a lot of text, I want to focus on the aesthetics of the game. One design element I’m incorporating into my game is the use of images, gifs, and videos. For example, when Alice falls down the rabbit hole in the beginning of the game, I have a gif of someone falling down a hole and looking up at the light of the outside world. I think that moving images and videos make the game more interesting and interactive for the reader. Also, at another part of the game I added videos clips from “Alice in Wonderland” the movie. There’s been more than one version of Alice in Wonderland as a movie- an old animated Disney version and the newer Tim Burton version. I’m including clips from both movies; I know this may be confusing because I switch back and forth between animations and real people, but I think this adds to the disorienting feeling I want my game to have. I want the game to have a slightly dark, mysterious vibe similar to that of the Tim Burton movie.
Text Preview
Leave a reply