So I played two games, obviously the Uncle Who Worked for Nintendo, and then also The Girl in the Haunted House. Fun facts, I died in both. Though, with The Uncle that Works for Nintendo, it seemed to me like. just the way it always looped around, that no matter what I did I would’ve dies in the end anyway; and by die I mean get captured by some type of cyborg-alien monster thing. I noticed with The Uncle that works for Nintendo, that, they sometimes gave many options, but ultimately kept going back to that main screen until you picked the option they wanted you too. For this one, it also every once in a while, when you “went back to the den,” would have the clock chime, and it occasionally would tell you the time, or you could count the number of times it happened, so I was able to know, when the time came, when it was, midnight and the “Uncle” would arrive. So that was interesting. Sound was really effective in this as well, because when the “uncle” showed up, I was not expected what would happen, and the sound of the door knocking like crazy was really effective. It made it feel like more of a game, because I felt more in the moment, as if I was actually the eleven year old who was about to get eaten or whatever.
With the other game, like I said, I also died, but I’m pretty sure I could’ve changed that, or survived had I gone back and tried a different tactic, or made different choices, so I felt like I had more control in that game. That being said, it wasn’t as fun or interactive, due to lack of sound and pictures, compared to The uncle. At the end of this one I just accepted that I died, but at the end of the Uncle I got pissed off and walked away form the computer.